Pryan HISTORY 03 Jan. 1997: starting of developments 01 Feb. 1997: complete modification of the kernel, add GL display lists 25 Apr. 1997: first public release: Pryan 1.0 27 Apr. 1997: add Nurbs curve & surface and Profile (working only for OpenGL not for Mesa 2.2 currently, so not added in release). add more objects read from input stream 29 Apr. 1997: add Bezier curve & surface fix bug in SoState: increase hash table because there are too many registered objects now! 30 Apr. 1997: Release of Pryan 1.2 add texture mapping (working good for spheres, behaving strangely for other shpaes: need to add TextureCoordinate node and projectors/evaluators.